If you want to get better at drawing but have no idea where to start, then you will LOVE this guide.
Below you will find a list of the best free and paid drawing tutorials online.
Each website I’ve either personally tried (which will show a little icon), or has come highly recommended by fellow friends and artists
To make it even easier for you, I’ve provided a quick snapshot to let you know the level of teaching you can expect, whether it’s paid or not and what each site specializes in. I’ve also included a short review and summary of what you can expect.
Speciality: Figure Drawing & Human Anatomy
Intimiated by how much there is to learn about drawing? Stan Prokopenko has bought together an excellent collection of fun resource for artists including simple to follow (and often hilarious) instructional art videos.
The Proko classes feel like you are in the studio with Stan receiving in proper technical instruction. His courses aren’t free, however, they won't break your bank account. Proko gives you the option to buy bundles, saving you even more.
In the meantime, he has set up some excellent free drawing tutorials for beginners on his Youtube Channel.
Cool Feature: Poseable Anatomy Model App
Proko has created a fully poseable, anatomically correct reference skeleton for artists. Available on both Google Play and the Apple App Store, the app provides the movable figure “Skelly” to make the study of anatomy easier and more enjoyable for students.
Official Website: http://www.proko.com/
Speciality: Mastering the basics of form, dynamic and constructive drawing, and the human figure
Run by artist Irshad Karim, Draw A Box's humble beginning was as a subreddit where artists could complete lessons and partake in challenges to further their skills.
The Draw A Box website takes it a step further with in-depth lessons, complete with videos on Youtube, exercises and homework assignments.
Personally, I love the attention to detail. Irshad is obviously passionate about drawing and it shows in the amount of effort put into this free drawing resource.
Combined with a great community on Reddit, beginners can feel comfortable sharing their work and getting constructive feedback from the community.
Official Website: http://drawabox.com/
Speciality: Drawing basics, light & shadows, case studies and speed painting.
Sycra has created a huge variety of content that is great for those new to drawing. His videos are very personal as he walks you through different process as he draws.
His Youtube tutorial videos often highlight common issue when drawing and how he overcomes it. Many of his videos feel like an over the shoulder classroom as he takes you through different drawing processes.
Speciality: Drawing specific characters, celebrities, objects and animals.
Wei has put together an awesome collection of simple, easy to follow videos as he draws people, objects and animals in real time.
He providers plenty of examples while talking you through the process the whole way. His portrait videos are excellent examples of how to draw realistic sketches from reference.
In each video, Wei talks about the importance of reference marks for accuracy, and shading to bring out the forms.
I’m sure you will agree with me when I say, finding the best drawing tablet for your needs is no easy task.
In fact, there are so many things that go into choosing a tablet: The screen size, resolution, pressure sensitivity, the software you already use and so much more. Not to mention all the brands! Do you go with the industry standard Wacom or something cheaper like Huion or Ugee?
Bottom line: Choosing the right drawing tablet is a very personal choice.
In this guide, I’m going to show you how to choose the perfect digital drawing pad for your needs. At the end, I will also include my recommendations based on what you are looking for.
Full disclosure: To be completely transparent with you, I have not had the chance to physically use all of these tablets. However, I have scoured the internet reading hundreds of reviews, and talking to other artists. Below I have included a short summary of what I have found to help you in your decision.
Are you completely new to the world of digital art?
To find the right tablet for your needs, it is important to understand the different features.
Below you will find a quick definition of the standard features on a digital drawing pad.
A stylus pen is a pen shaped device that is used when drawing on your tablet. A digital pen for drawing often includes function keys, nibs, and erasers.
Pen pressure is how sensitive a pen is to the pressure applied to the active area. It allows you to draw subtle variations in lightness or darkness.
Pen response time, also known as latency, is the time it takes between moving your pen on the screen, and when the stroke is updated to the tip position on the screen.
The active drawing area is the area on the tablet that you can draw on.
When drawing on a graphics tablet, the stroke doesn’t always appear directly under the pen as viewed by the user. Parallax is the distance between your pen tip and where the stroke appears on your tablet’s screen.
Express keys, also called Hotkeys, are built in buttons that allow you to set up short cuts for common key commands. Often these are customizable, however, sometimes they are not. Be sure to check.
Tablet resolution, measured in LPI (Lines Per Inch), tells you how many digital lines fit into one inch of the tablet’s physical screen. The higher the LPI, the greater detail and sharpness of your image.
Nibs are the part of a digital pen that touch the surface of your art tablet. You have the main type of nib, which tells the tablet you are drawing a mark, and an eraser nib, which informs your tablet to erase whatever you are touching.
The feel of how the pen moves over the surface of a tablet is important to many artists. Some tablets feel silky smooth when drawing, others feel more like the texture of paper. It all comes down to personal choice.
How much you are willing to pay will determine what drawing tablets are available to you.
It can be scary looking to throw a large chunk of money at a graphics tablet, particularly if you haven’t used it before.
Keep in mind: there are cheaper options, but not necessarily better.
Art supplies are something you want to spend a little more money on for a quality product. The last thing you want is to buy a second rate tablet, only to find six months later that it is falling apart.
If you find a cheaper option that has the features you are looking for, always check reviews. Many review sites will also include reviews from people who have had their pen tablet for over a year.
If you can’t find a quality product that offers what your need, then I would recommend waiting that little bit longer and get a good one.
The active drawing area is the area on the tablet which you can draw on.
The size that’s most comfortable for you all come down to personal taste. It often depends on the type of work you do and the amount of money you are willing to spend on a new tablet.
Small sized tablets, like the Wacom Intuos, offer affordability and more portability. They are excellent for beginners, or students on a budget. If you have a smaller working space, then a smaller tablet is excellent.
However, if you are use to drawing on larger surface areas, small drawing tablets can often feel constrained.
Medium sized tablets, like the Wacom Cintiq 13HD or Huion H610 Pro, are excellent for artists who value the natural feel and movement of a larger workspace. If you do illustration and digital painting, then a larger tablet will allow for a more fluid movement of the hand.
The other benefit of medium drawing tablets is they can easily sit on a desk without taking up too much room.
Large drawing tablets, like the Huion Giano or Wacom Cintiq 22HD, are ideal for people who are use to larger canvases. I tend to draw from the shoulder, so having a larger work area is perfect for me.
I find it much more natural to draw illustrations and designs working on a larger screen than on a smaller tablet.
The only downside is with the big screen size comes the big price tag. It also will take up a fair chunk of your desk space. However, if you are an avid drawer or a professional digital artist, then big screens are a must.
There is a huge range of pressure levels depending on which tablet you use. Standard tablets can have 256, 512, or 1024 pressure levels.
Modern tablet’s specifically made for digital art now come with 2048 pressure levels. The top of the range tablets such as the Wacom Mobile Studio Pro has 8096 pressure levels – perfect for a full-time art professional.
Why is pen pressure important? The pressure-sensitivity controls line thickness, transparency, and even color. The higher the pen pressure level, the more responsive and natural your tablet will feel when you are using it.
So what pen pressure would be best for you? Most standard drawing tablets come with 2048 levels in pressure sensitivity. This is excellent, whether you are a beginner or a professional.
I wouldn’t too much about it unless you are specifically looking for something with a high pen sensitivity.
Pen tilt is how much sensitivity your pen has to sensing the angle between your stylus and the tablet. It enables you to create natural-looking strokes using an application that supports tilt-sensitivity.
Most pens will have tilt functions. Depending on how your drawing, or the kind of work you are doing, be sure the check the range your pen will sense.
If you plan to use your tablet for drawing, then most drawing styluses should be okay. If you do calligraphy or like to use a palette knife effect, then the range of tilt (and rotation) will be necessary.
Pen rotation allows the pen to sense when you are turning your pen. It is not a standard feature for a lot of styluses, so you might need to buy an advanced pen such as the Wacom Art Pen.
This functionality is recommended only if you are doing art that requires that high level of control.
There are four things I ask at when determining whether I drawing device I get will be any good. They are:
The main way to answer these questions is to check reviews online. If you have a particular tablet you are interested in, but still have questions, you can read those reviews to find out.
Alternatively, you can post your question on forums (or in the comments section below). Someone who has that tablet will answer it for you.
Wondering what the main differences are between a drawing tablet and a graphics tablet for drawing? Unsure which one is better for you?
There are many pros and cons of each type of tablet.
Below we have included a short overview of each.
If you are new to digital drawing or are on a budget, then a standard drawing pad will be more than enough.
Suitable for: Basic photo manipulation, comic art, digital painting, and animation.
If your primary source of income is from your artwork, then it is worth investing in a graphics tablet for digital painting.
Suitable for: Anything. High-end photo manipulation, high-resolution Artwork, 3D animation and much more.
If you have been searching around, you have likely discovered there are dozens of drawing tablet brands! Depending on who you ask, many people will have entirely different opinions on the same brand name.
So how do you know what brand is best?
Below is a summary of the more popular drawing tablet brands.
Founded in 1983 Wacom is the industry leader in drawing tablets. They have a broad range of excellent products.
While their products are slightly more expensive, the quality of their products is excellent. There is a reason they are the go to drawing tablets for most industry professionals.
With excellent world wide customer support, Wacom is a great brand for beginners and professionals alike.
Huion is popular among many artists for their range of well-priced quality products.
They are often considered one of the best Wacom alternatives due to the cheaper price tag of many of their drawing tablets.
Ugee products are excellent for what you get. Many of their products forgo the bells and whistles other tablet providers include to focus on refining the core elements of a drawing tablet. As a result, their tablets are considerably cheaper.
The only feedback I have for Ugee is to improve their limited customer support. Ugee is only contactable via an email address on their website. I personally like to call and get issues sorted over the phone.
XP-Pen is the new kid on the block. Founded in 2005, XP-Pen has quickly established themselves to be one of the top suppliers of drawing tablets.
Their product range is excellent and good quality. They have call centers in China, Taiwan and the US and their customer support is quick to respond via email.
Wacom, Huion, Ugee and XP-Pen are some of many brands who create tablets specifically for drawing.
However, many all-purpose graphics tablets, can also be good if you are new to drawing:
If you are new to digital drawing and already have one of the above, then they are excellent alternatives. While, many of the sketching apps might not have all the bells and whistles, it will provide a good introduction to drawing on a tablet.
If you have a new digital tablet, you may occasionally encounter unexpected problems.
Fortunately, many of these issues can be easily fixed or avoided altogether.
Below we mentioned the common issues you can have with a new tablet, and how you can avoid any unnecessary headaches.
A driver is a group of files that enables your tablet to communicate with your computer's operating system.
Drawing tablet drivers are notorious for not working properly, or difficult to install, when you first get your new toy.
To avoid frustration and disappointment, here are some tips to make sure your drivers work correctly the first time.
If you still can’t get your tablet to work properly, then it is a good idea to call up customer support.
Unfortunately, not all graphics tablets are compatible with all computers. The last thing you want is to get your new digital sketch pad, and find out it won’t work on your computer!
While most graphics tablets will work on Mac or PC, it is important to double check compatibilities. There is no best drawing tablet for Mac or PC. It all comes down to what you want, and how much you want to pay.
If you use Linux, you will need to double check whether your drawing tablet will be compatible. The good news is, since 2011, Wacom has been compatible on Linux operating systems.
If you have an older computer, you might run into some issues. Some newer drawing tablets might not be compatible with older operating systems. In my suggestions below, I have included which operating system each drawing tablet is compatible with.
Some higher end graphics tablets will required newer graphics cards to utilize all of their features. For example, the Wacom Cintiq 27QHD requires a graphics card that supports Displayport to get the full spectrum of colors available on the pen tablet (Yes, it’s a beast!).
These details can be found on the each brand's website. Many sellers will also included each tablet’s specification on their sales page, so be sure to look carefully.
Once you computer and tablet are correctly set up and talking to one another, then you will need a digital painting program to really exploit the full capabilities of your tablet.
There are 100s of drawing applications out there, so listing which tablet is compatible with which application is a mammoth task.
Most drawing tablets will be compatible with popular drawing software such as Photoshop, Illustrator, Corel Painter and Autodesk. If you use any other software, be sure to check that it is compatible with your new drawing tablet.
If you cannot find the information, you can always email the tablet provider or brand.
By this stage, you have everything you need to pick the right tablet for your needs.
But where do you start?
As it turns out, after a ton of research and testing, I've put together a short list of the top drawing tablets available.
Here are my 5 favorite drawing tablets of 2019:
Simple To Use & Affordable - The Best Drawing Tablet For Beginners
Colors: Black, pistachio, or berry.
Express Keys: 4
Touch Screen: No
Available Sizes: Small (6" by 3.7" Active Area), Medium (8.5" x 5.3" Active Area)
Free Downloadable Software. Choose 2 from: Corel Painter Essentials 6, Corel AfterShot 3, or a Clip Studio Paint Pro 2 year licence.
OS: Windows (7 or newer), Mac (10.11 or newer)
The Wacom Intuos is an excellent tablet for beginners. Learning to draw on a tablet can be challenging; however, the Intuos is simple to use and provides an excellent user experience.
This tablet is compatible with both Windows and Mac. Whether you enjoy creating highly detailed masterpieces, touching up images, or creating the next big manga, this drawing can be used with most major creative programs.
Don’t have any drawing software? Don’t worry; the Wacom Intuos comes with a choice of Corel software that you can download for free.
If you are completely new to digital art and want a quality tablet at an affordable price, then the Wacom Intuos is a great option.
This Tablet Is HUGE!!! The Best Large Tablet Available
Resolution: 5080 LPI
Express Keys: 12
Price: Low $$$
Active Area: 13.8" x 8.6"
OS: Windows 7, 8, 10, XP & Mac 10.8.0 or above
Wireless & USB Mode: Yes
Huion has created one of the largest drawing tablets on the market. A lot of larger tablets often have a problem with lag; however, the larger size of the Giano does not limit drawing speed.
The tablets service is smooth, allowing for swift and effortless strokes. It feels very much like drawing on a large sketchpad, encouraging good drawing habits.
The Huion Giano is budget-friendly and an awesome deal for someone looking for a huge drawing area.
Great Price & Large Drawing Area - Best Digital Drawing Pad For Casual Artists
Resolution: 4000 LPI
Express Keys: 16
Size: Large (10" x 6" drawing area)
OS: Windows 7, 8, 10, XP, Vista & Mac OS
Customizable Buttons: 8
The Ugee M1000L is excellent for the casual artists who enjoy a larger drawing area. If you are use to drawing on paper, then the feel of the stylus on this tablet will be very comfortable for you. The pen sensitivity is excellent with no noticeable lag.
If you like to customize your tablet to suit your needs, the M1000L comes with 16 express keys and 8 customizable buttons. It is easy to set up and start using.
The only downside is the USB cable is attached directly to the tablet. This could cause issues if the cable becomes faulty, essentially rendering your tablet useless.
However, the Ugee M1000L offers excellent value for money. If you are a casual artists or a beginner looking for a larger drawing tablet, then you will be thrilled with this tablet.
Excellent Build Quality & Reliability - Great Digital Drawing Tablet
Resolution: 5080 LPI
Drawing Area: 10" x 6.25"
OS: Windows 7, 8, 10, XP & Mac 10.8 or above
Customizable Express Keys: 8
The Huion H610 Pro is an impressive tablet. It is well built yet light and slim with an easy to use button configuration. The drawing surface has a matt finish and feels like you are drawing on a smooth paper surface. You can read our full review here.
A small detail we appreciated was the 4 replacement nibs kept in the based of the stylus holder with a metal nib remover. It is this attention to detail that sets the Huion H610 Pro apart from similar priced sketchpads.
One very minor issue was the interface for the driver installation. It is not the most user-friendly. However, once it is set up, the drawing tablet works perfectly.
If you are looking for a reliable, sturdy and affordable drawing tablet, then the Huion H610 Pro is great.
Compact Design & Great Battery Life - The Best Wireless Drawing Tablet
Resolution: 5080 LPI
Drawing Area: 8" x 5"
OS: Windows 7, 8, 10, XP, Vista & Mac 10.7 or above
Customizable Touch Keys: 6
One thing I love about the XP-Pen Star 05 is it is smaller than the Wacom Intuos Pro, but the drawing area is significantly bigger! Its design is compact and slim. No space is left unused.
The combination the Star05’s built-in lithium battery (up to 14 hours of battery life) and it’s wireless USB capability makes it one of the best wireless tablets for the money.
However, one of the biggest issues we found was the placement of the touch keys. Depending on how you hold the tablet, your palm could potentially brush these keys and activate them. It is not a huge issue, but it is something to be aware of.
This tablet is small, lightweight and perfect an artist on the go. If you are looking for a wireless tablet (without breaking the bank), the XP-Pen Star05 is excellent.
Are you looking for a drawing tablet with a screen?
We've gone ahead and found some of the top display tablets around.
Check out our top 5 favourite graphics tablets of 2019:
Top Graphics Tablet For Functionality, Quality & Reliability
The Wacom Cintiq 13HD feels like you are holding a sketchbook. It is perfect for propping on your lap while at your computer desk, making it easier to get used to if you have never used a graphics tablet before.
If the size is too small for you, the Cintiq also comes as a 22” screen and a monster 27” screen. Each size also has the option to have multi-touch capabilities.
The only down side to the Wacom Cintiq is the price. For what you get, it is on the expensive side. However, Wacom tablets are the go-to brand for most digital artists and for a good reason. Wacom is known in art circles to be the top choice for functionality, quality, and reliability.
If you want a high quality and reliable graphics tablet, then the Wacom Cintiq range is a good choice.
Great Quality & Value For Money - Best Cintiq Alternative
Resolution: 5080 LPI
Display Area: 476.64mm x 268.11mm
OS: Windows XP, Vista, 7, 8, 10 & Mac OS
The Ugee 2150 is an excellent alternative to the Wacom Cintiq. It is incredibly easy to set up and get going. The detail of the monitor is excellent, and very responsive, especially for the price.
Do you tend to be heavy handed when drawing? You will be happy to know that the stand is very sturdy with little movement in the base.
The 2 pens that come with the tablet are very responsive, feel great and have great battery life.
The main standout is its value for money. The price you pay for what you get is excellent, making it one of the most affordable Wacom Cintiq alternatives.
Cheapest 22 Inch Graphics Tablet
Active Area: 476.64mm x 268.11mm
OS: Windows & Mac
The XP-Pen Artist 22 is a great graphics tablet for anyone looking for a reasonably priced graphics tablet. The screen is crisp and looks great.
The Artist 22 has great pen responsiveness and parallax. The two pens you get with your tablet are solid and feel comfortable to use.
One of the most notable downsides of this tablet is the mount. It is flimsy compared to other tablets, particularly if you are heavy handed when you draw. However, if you have a desk mount, the tablet is compatible with VESA mounts (I recommend buying longer cables if you chose to use a VESA mount).
However, the upside is the price. For what you get, the XP-Pen Artist 22 is one of the cheapest graphics tablet on the market.
Great Desktop Graphics Tablet
Resolution: 5080 LPI
Display Area: 476.64mm x 268.11mm
OS: Windows 7, 8, 10 & Mac 10.8.0 or later
There is no doubt about it; the Huion GT-220 is big. The 21.5” tablet monitor has excellent resolution, colour, and performance for it’s size. Version 2 of the GT-220 has seen an update of the firmware making it more stable than the original GT-220.
The main thing that could be improved upon is the pen. The pens precision and response time is great; however, it doesn’t have an eraser nib or support tilt recognition.
While it is not portable like the Wacom Cintiq 13HD, it’s a lot cheaper option and works great as a desktop graphics tablet.
Great Graphic Drawing Tablet For Casual Artists
Display Area: 302mm x 192mm
OS: Windows XP, Vista,7, 8, 10 & Mac 10.8.0 or later
The Ugee HK1560 is a great tablet for the casual digital artist. The combination of a vibrant quality screen, with super responsive pens, makes an excellent graphics tablet for someone looking to upgrade from a standard drawing tablet.
There are some issue when it comes to the display. In some cases, banding can occur with color gradients. The image can come off as ‘stripy’ rather than a smooth blend.
This is no big deal if you are doing comics, 3D or ink style drawing; however this is not ideal if you are a professional artist. Casual digital artists likely won’t find it a big deal.
While it does have some very minor glitches, Ugee will likely fix these quickly. If you are looking for an inexpensive and highly responsive tablet, the Ugee HK1460 is worth checking out.
Let us know in the comment section below.
Are you unsure about buying budget drawing tablets? While it’s nice to pay less, the fear is you will have to sacrifice a lot of quality for the price. Many cheaper tablets can be smaller, slower, and quite buggy.
The Huion h610 pro is a different story.
It’s a real drawing tablet at a budget-friendly price. This Huion h610 pro review will confirm that you don’t need to be rich to get a decent pen tablet.
Cheap drawing tablets owe their low prices to a cheaper overall design. This sometimes means that they don’t perform well or lack features you may take for granted if you’re used to high-end brands like Wacom.
With the Huion h610, the only major things lacking are touch functionality and wireless compatibility. The latter doesn’t really matter on a graphics tablet. Unlike a pen display, a graphics tablet is best for sitting right by your computer anyway.
If you’re used to Wacom, the pen may feel a little bit limiting. Otherwise, there’s nothing to really complain about. On their own, Huion tablets are solid options and their best-selling products work really well.
It’s always little things like these that you should look out for before buying a Huion or other cheap drawing tablet.
Weighing these factors against the great price is how you determine whether a budget graphics tablet is worth your money. And in this case, I’d say it is.
At this price point, there’s not much real competition.
The Huion h610 pro offers a surprisingly good value. It has all the important features you could expect of a graphics tablet, it handles well and it doesn’t lag.
It seems to be modeled after the Wacom Intuos Pro, which is a lot more expensive. Even the “cheaper” Wacom Pen & Touch costs more than the Huion. And if you prefer a smoother drawing surface, the Huion could even come out on top.
What makes it Pro compared to the original version? There’s a bigger drawing area and a micro-USB port, the resolution is higher and so is the report rate.
To put it simply, I think the Huion h610 is an amazing option for beginners and hobbyists because it’s both affordable and easy to use.
The Huion h610 has a surprisingly solid build. Nice and sturdy for a budget drawing tablet. It’s kind of like a slightly smaller and lighter Intuos Pro Medium, which seems to be what it aims for.
The Wacom Intuos has a significant quality advantage, but the price difference makes the Huion h610 a worthy contender. Price-wise, it’s closer to a Wacom Bamboo, and that would be one of a smaller size.
The frame surrounding the active area may feel a little thin if you like to rest your hand on it when you draw. But you could just place a thin book next to it if necessary, or do what I usually do and work on your lap where there’s plenty of malleable padding.
Since the Huion h610 pro doesn’t come with a stand, creative solutions like a book or lap will be useful. Thanks to the solid build, you can prop it up without having to worry about damaging it if something slips.
The light weight makes it easy to set up and use anywhere, and really easy to bring with you even in a regular backpack or brief case.
The coating of the drawing surface is a very important feature that not every manufacturer gets right. It can make a really big difference in how well you can use the tablet, especially during long sessions.
Huion h610 pro nails it with its smooth, semi-matte finish. You’ll find it easy to work fast and make long, smooth strokes. It doesn’t seem to catch or squeak, but it does make a fair amount of noise.
However, if you’re used to the paper-like coating of Wacom tablets (or actual paper), it might feel a bit too slippery. This comes down to preference and experience. It should be a nice middle ground for most digital artists.
If it wasn’t for the lack of touch, I’d consider this an ideal drawing surface. Without shortcut gestures and fingerpainting capabilities, it’s not as versatile as a Wacom Intuos Pro. But you can’t really expect that at this price anyway.
With an active area of 10 x 5.25 inches, drawing feels natural and unrestrained. That’s a little bigger than an A5 paper. You’ll find it easy to use with monitors up to about 20 inches.
Beyond that, the size difference becomes a bit annoying. However, it’s still a pretty generous drawing area for this price point.
You get 8 express keys on the side. They’re similar to those of a typical Wacom tablet, but there’s no ring or touch scroll. It’s still nice to be able to zoom, undo, and change brush sizes with a quick press.
The buttons are very smooth, each one having an embossed logo. They’re responsive and easy to use, you won’t press them by accident, although they have a cheaper feel compared to more high-end drawing tablets.
You can specify your own preferred functions for each key in the driver settings if you don’t like the stock settings.
The 16 soft keys let you assign your favorite keyboard shortcuts and custom macros for a really fast workflow.
Especially if you need a somewhat portable drawing solution. Sure beats the “Wacom Bamboo and a laptop keyboard” combo I used to deal with. And if you don’t like soft keys on your drawing area at all, you can just disable them.
Now for the pen itself. It’s a solid pen with a nice shape and weight, 2048 pressure levels, and 2 shortcut buttons. The nib can move a little bit to help make smooth tapered lines.
Compared to a Wacom pen, it’s not quite as good. It’s thinner and lighter with less padding. This is more about preference, you may even like it better this way. There’s no eraser end though, instead there’s a charging port where it would be.
Unlike what many of the faulty manuals and online electronics dealers claim, it uses an internal battery, so you don’t need AAA batteries for this pen.
There are some other downsides to this pen. The first is the lack of nib choices. If you like to work with a range of different nibs, or if you like to use a really soft or hard one, you may be a bit disappointed.
Then there’s the battery operation. Like most non-Wacom tablet pens, it runs on a rechargeable battery. The good news is that you can work while charging the pen, and it holds a charge well, but it’s still not as convenient as a battery-free stylus.
It also comes with a simple, cylindrical pen holder. There’s a holder for the spare nibs and nib removal ring inside. The holder is nothing fancy, but it has a firm hold and screws shut tight.
There’s no software included, other than the drivers.
Installing the drivers is quick and easy. So is customizing the shortcuts, sensitivity, and usable surface area.
If you like to use a lot of different software with your drawing tablet, you’ll be happy to know that the Huion h610 pro is compatible with most popular graphics software. Examples include the Adobe suite, Corel Painter, Manga Studio and Zbrush.
You can adjust the active area to better fit the size and shape of your screen. Adjusting the pen sensitivity curve is also easy. It grants a smooth and responsive drawing experience overall, with no notable lag or jitter.
Driver problems are quite common, as tends to be the case with a lot of drawing tablets. Your computer may not recognize the tablet, or the pen may be unresponsive, for example.
Make sure to follow the instructions given in the manual, uninstall any potential clashing drivers, and update your Huion driver to the latest one after the installation.
I gathered some input by other artists to paint a more complete picture of what this pen tablet is like. Here’s what they have to say:
No graphics tablet is perfect for everyone. If you’re not sure that the Huion h610 is right for you, take a look at these alternatives.
The graphics tablet that most other graphics tablets are trying to be.
It’s got higher overall quality than the Huion, you won’t have any problems with nibs or USB cords falling out from vigorous use. A more advanced pen makes drawing more natural and effective.
The touch functionality is another big plus, giving you many workflow-improving shortcuts.
If you’re a serious artist who craves superb quality and can afford to pay about three times as much as you would for the h610, the Intuos Pro is a great option.
Huion H610 Pro
Wacom Intuos Pro
If the Intuos Pro seems better to you, check it out here.
This is, in essence, the sequel to the h610 Pro. They’ve improved the general design and added a convenient pen sleeve to the side for easier portability.
It has four additional express keys and an SD card slot so you can bring your work without having to bring your computer or HDD.
The pen has twice as many pressure levels, which is ideal if you like perfect controlled strokes. It’s not as budget-friendly as the h610 pro, though.
Huion H610 Pro
Huion 1060 Plus
Ugee is another budget drawing tablet brand. Their M708 is very similar to the Huion in most ways. It’s a bit cheaper, but it’s also smaller and the quality isn’t as good.
There are no soft keys and the overall experience may feel a little crude in comparison. But if you’re on a tight budget, this is a great graphics tablet.
Huion H610 Pro
If you thought you’d be unable to find a good drawing tablet because of a limited budget, consider yourself proven wrong.
The Huion h610 pro has a lot of features that aren’t common on affordable tablets, at least not with this level of functionality. With its amazing price-to-value ratio, this drawing tablet is a great option for both beginners and experienced artists with a smaller budget.
Do you have a soft spot for Sci Fi? If the thought of exotic looking futuristic fighter jets, mammoth battleships the size of cities, and huge space stations gets you excited, grab your Wookie wing man and strap yourselves in.
You've come to the right place.
Below you will find some of the coolest spaceship concept art by some of the internet's most talented artists.
Wondering where to start with your spacecraft designs? I have also included some tips and videos for creating your own spaceships and developing your ideas.
It is very common for futuristic space fighters to look like exotic versions of modern day fighter jets. The wing shape is often different in it’s shape and size, but it still resembles our basic understanding of aircraft.
However, in reality, there is no need for wings in outer space (unless your space craft is used for in atmosphere and out of atmosphere space combat).
This can open up a whole realm of possible designs for you to explore. What shape could it be? Where would the thruster would go? How would the retro-rockets be mounted?
Here are some great concepts to inspire you.
Cruisers are larger military space craft that often play a similar role to our modern warships. They are well armed and have reasonable defenses.
Cruisers tend to specialize in certain roles. This would likely be the case for science fiction. Is your cruiser designed to take out planetary ground defenses? Or does it specialize in clearing space-mines? What would it look like if it was designed to take out enemy fighters?
Check out these impressive concepts.
In a futuristic setting cargo ships would often be the lifeline of many human colonies. These vessels carry goods from one planet to another.
Currently, there are thousands of freighters traversing the sea. You can imagine it would be the same in a futuristic space setting.
Freighters would be designed specifically for the task of carrying a large payload over long distances. They would come well equipped and unload their cargo.
Often they are large ships, for the sole purpose of moving things in bulk. They can often dwarf many of the largest warships.
These warships are built to be quick and manoeuvrable. Often they are escorts for larger ships and convoys.
Frigates are a little bit larger than corvettes and often have more firepower. They are often good for getting into combat, getting their hands dirty, and getting out victories.
They are often used in patrols, or as protection for a capital ship. They often have strength in numbers.
Destroyers are smaller than cruisers and, in most cases, are larger than frigates.
However, you will find that these bad-boys are armed to the teeth with a multitude of weapons.
Their purpose is to seek and destroy. These boats act as escorts for larger fleets and hunt out any threat.
Battleships are the epitome of strength. They can take a lot of punishment and dish out punishment in return.
Battleships are characterized by their heavy armor and massive guns, making them key capital ships. These guys will have multiple different defenses, and guns that could destroy most ships in a single go. They represent the might and power of a fleet.
The simple existence of a battleship can leave opposition quivering in their boots. However, despite their strength, they can be susceptible to smaller aircraft that could out manoeuvre them.
There is so much rich detail in these spacecraft! So what can you focus on to improve your spaceship drawing skills?
Perspective is important in any artform, however, with mechanical objects such as spacecraft, perspective is key to creating believable illustrations.
If you are completely new to perspective, Draw A Box has an excellent guide to understanding and mastering perspective drawing.
If you are looking for something a little more advanced, 'How To Draw' By Scott Robertson is my 'go-to' book. When it comes to illustration, design, and mechanical objects, Scott is a master.
His book is well laid out and well explained. He also has some great Youtube videos that takes you through design concepts and gives you a feel for how he creates his pieces.
Have you come across an interesting or cool piece of technology? If so, take a photo and save it in a folder. This folder will be your go-to resource.
By building up your visual library, you will develop an idea for how these objects look and feel. It could be something small in your home or a picture of modern-day military aircraft. By practicing and drawing these designs and objects continuously, you will develop a natural feel for how a mechanical object may look and function.
The key is to draw these objects. Pull up a photo and spend 30 minutes understanding the shape and how it functions. Recreate it, and play with the look and feel of an object
Creating a visual library won't happen overnight. It will take time. However, continuously searching, drawing and recreating these shapes will give you the skills necessary to create believable compositions.
A useful method to build your spaceship designs is to think of each vehicle being made up of layers.
Everything you design will have a ‘skeleton’; A basic shape and design that everything will sit on. Create that first.
Just like with figure drawing, you want to figure out the basic shape of the body, before you start to flesh out details of the anatomy.
This concept applies to spaceship design. What is the basic shape of the spacecraft? Where will the thrusters go? Will it have wings? Figure out these things first.
The next step is to add the functional details like the pistons, cables, guns and other details. These are the things that sit on top of the structure.
Next is to add the armor plating. Think of plating as the skin over everything else. Where would the armor be? How would things move? What would remain rigid?
Here is a good video to start you off. Sycra, walks you through how he comes up with the general shape, before picking out the details.
What did you think of these awesome designs? What inspires you when designing your space ship concepts?
I'm sure you will agree with me: when you hear the word "practice," it is often met with a groan.
You hear it A LOT.
Every time you ask an experienced artist the question, “How can I get better at drawing?” it’s evitable the answer they will give.
Want to get better at drawing faces? Want to be able to draw your favorite anime character? Looking to master figure drawing?
Yep, you guessed it. Practice.
And there is a reason for that. It’s true. The more you practice something, the better you get at it.
The act of rehearsing a skill again and again, for improvement or mastery is at the core of developing yourself as an artist.
But, what is the best way to practice drawing?
Below I share the three different types of drawing practices you can take on to skyrocket your artistic skills.
You will also find seven simple to follow, highly effective drawing exercises that will boost your rate of learning.
Innate Practice is the practice you inherently get when you consistently draw.
Whether you are actively trying to improve or not, the act of consistent and repeated action over time will improve your ability to draw.
(Cudos goes to Draw With Jazza for coming up the term 'Innate Practice')
It is the type of practice people recommend when they say you should take up a daily sketching habit.
Whether you like it or not, if you commit to a daily drawing practice you are going to see an improvement.
This type of practice is less about actively expanding your skillset and more about volume. It is creating, often at a skill level you are familiar with, at volume.
Drawing on a consistent basis doesn’t have to be a huge commitment! Get a small portable sketchbook to carry around with you.
It doesn’t need to be the next Rembrandt. The act of drawing, whatever it may be, will take you one step closer to mastery.
Ever learned something new and had the compulsion just to draw?
Just finished watching an awesome anime, and are blasted with thousands of new ideas screaming to be captured on your sketch pad?
Inspired practice is when you act on that burning passion to create, try new things, and capture your ideas.
Often this can be an intense drawing session where you completely lose yourself in the process, and come out completely exhausted, with a real sense of achievement. Inspired practice often comes in rapid bursts of learning through observation and enthusiasm.
It can be incredibly addictive too!
However, it comes with a catch. It isn’t easy to maintain.It might be the easiest way to motivate and improve yourself. However, it can be incredibly fickle, difficult to conjure and very hard to keep.
And it can leave you exhausted.
If innate practice is a marathon – steady progress over a long period of time – then inspired practice is the sprint. Trying to go over a million miles an hour over a long period of time will often burn you out.
But, it is still a powerful tool in your creative arsenal.
Before you try and inspire yourself to draw, it is essential to understand one thing: Inspiration is affected by your surroundings and emotions.
We have all experienced difficult times, or gone through depressive periods. It can make inspired practice seem so far away, and unreachable.
The key to this is addressing yourself first before you address your artwork or craft. Otherwise, you will be fighting an uphill battle (which can often make progress slower).
Also, your surroundings will greatly help in improving your drawing.
Make sure you have a clean and tidy workspace, ideally dedicated to your creativity.
A clean space motivates you and inspires you to do great things. Cleanliness also removes any obstacles to expressing your creativity.
Inspired practice can be cultivated through new experiences and information.I am often inspired when I look at movie concept art or play a game that excites me. I will look at art styles I love, and just soak it all in.
Make sure in those moments you have a sketchbook or a good drawing tablet handy to capture that inspiration. Moments like these can be created to feed your projects, ideas, and artwork.
Another way to inspire yourself is to learn a new tool or technique that allows you to do something more efficiently on a computer or paper. Sometimes, you just can't help but grab the closest piece of paper and try out the new tricks you have just learned.
And finally, get out of the house and go somewhere inspiring. Getting out into nature, or go to a museum or art show. By stepping out of your regular routine, and actively seeking these experiences, you can cultivate rapid bursts of inspired learning.
Ultimately, when surrounded by things that inspire you, and are in the emotional state where you are fearless, you can carry out those creative intentions and skyrocket your ability to draw in a short burst of time.
That is the power of inspired practice.
Deliberate practice is a particular type of practice that is purposeful and systematic.
While innate practice might include mindless repetitions, and inspired practice comes in intense spurts, deliberate practice requires focused attention.
It is conducted with the specific goal of improving your ability and performance. It is the type of training where you assign tasks and exercises to do.
It is when you consciously choose to improve.
And it isn’t always fun.
Often you might find yourself gritting your teeth, tempted to scrunch up a piece of paper as you draw the same thing for the 100th time but just can’t seem to get it right. But it is also one of the most powerful and constructive forms of practice.
It can have the same rapid development that inspirational practice has, however, without the need for inspiration. It is more mechanical and intentional.
So, where do you start?
If you want to get better at drawing, here are three steps you can take to find out where to start:
Once you know what you want to improve, and have set a time aside to practice, what do you do then? Here are seven deliberate practices you can take on.
It’s easy for someone to say, "just practice," but how can you practice?
Here are seven drawing practice exercises you can take up to deliberately improve your skills.
This activity involves choosing a single image or object and drawing it many times over with an ever-decreasing time limit.
After doing this at least 20 times, you will notice something interesting...
Look at the first image you draw and then the last image you drew. You will notice you are looser and more relaxed. By this stage, you will be more efficient at being aware of the most relevant forms, details, lines, and silhouettes of the image.
This exercise helps you understand an image or object as a whole because you are rapidly interpreting it.
Below is an excellent example of this exercise in practice. When drawing the eye, don't just practice drawing it once. Draw it, again and again, aiming to get quicker and more efficient.
Yes, you will likely need to refer to any tutorial you are following, however, this method will develop your speed, which moves you towards mastery.
By the time you have done this exercise, you will have drawn the object repeatedly and will be confident you can do it again.
The ability to produce a 2D representation of a 3D object is an essential skill of any artists.
And it isn’t easy.
The task of replicating what you see in a 3D space and producing it on a 2D piece of paper as a representation of 3D space uses a part of our brain that needs to be exercised repeatedly.
Nobody is good at life drawing to at first. It is not something people do naturally. As artists, it is something we need to learn and practice.
Ever heard the saying “Draw what you see, not what you know”? This is what we are training our brain to do.
By practicing drawing from life, you train your mind to understand 3D space and form to eventually be able to replicate and manipulate objects without the objects even being present.
Now by this stage, you might be thinking, "Aaaaah drawing fruit and cups is soooo boring."
It doesn’t have to be. Ultimately, you get to choose what you draw.
Wondering where to start? Check out this video on how to sketch from life.
WARNING: Resist the temptation to draw from a photo.
There is no doubt that working from a photo reference is convenient and easy, BUT it can also lead to the development of bad habits.
You want to master the ability to translate 3D space to 2D space. A photograph is already in 2D.
When you work from real life, you experience you subject matter in a way a photo would never allow. You can touch it, walk around it, smell it and see the object within the context of its environment.
For the purpose of this exercise, stick to drawing objects from real life.
Do you have some how-to art books or videos that you have been itching to try?
A solid tutorial marathon is a perfect way to tackle a new drawing skill. Spend a dedicated amount of time to learn from great creative resources.
The key here is to keep your choice of tutorials to a narrow selection of themes. If you tackle everything from anatomy, to drawing spaceships, or perspective, in one sitting, then your brain will not be able to process it all.
Pick one subject. If you spend several hours consistently and methodically apply yourself to master one particular aspect of art, by the end of that session will have taken very clear steps and learned the finer aspects of that topic.
As a result, you will experience a definite feeling of progress.
Can’t find any tutorials to try? Check out our favorite drawing tutorials.
Deconstruction is when you take a complex image or object and break it down into simple shapes and geometry.
To practice deconstruction, find an image, object, person or animal and break it down into its basic shapes and forms. Many things can be broken down and represented as a collection of cubes, spheres, cylinders and other basic shapes.
It makes drawing so much easier.Breaking down complex shapes into simpler shapes will teach your brain to understand how form and space work. If you can deconstruct something, you can reconstruct it (which is the next exercise)
In the below video, Proko talks about structure, and how it can apply to animals and people.
In the previous exercise, you practiced breaking down an object into basic shapes.
Construction is taking the simple representation of a complicated object, such as the human form or an animal, and filling in the blanks.
When you look at a fantastic piece by your favorite artist, all you see is the finished product. It is easy to look at something like that and convince yourself you can't do that.
However, most artists start with the basic shapes and framework, before refining and polishing everything to produce the final outcome.
You have likely seen the human form broken down into basic shapes. It is easier to manipulate these shapes to create the pose you want, and then add the details, such as muscle structure, later.
Deconstruction is about finding the simple shapes that make up a complicated form. Construction is about using that understanding to reconstruct the same object in any way you wish.
Jazza from Draw With Jazza, shares his method of deconstructing and constructing the human form.
Once you have started to gain a firm understanding of the structure and form of an object, you can start to experiment with it.
Play with variations of a forms shape and structure.
This can be a lot of fun, and a laugh. What's more, is it can help you develop your own unique style.
The key here is trial and error. Experimenting is a journey of discovery. You are going to try something, and it will look horrible. Don't worry too much about it, start your next experiment and see what it looks like.
If you have practiced using the previous exercises, you will have the speed to quickly create these “experiments” and consistent play with new ideas easily.
Don’t avoid the scary things. Attack them head on.
Ever sat down and started drawing a character, and when it came to drawing the hands you feel the urge to just skip it for now, or just put a simple shape as a placeholder?
It is common to be fearful and avoid doing things we are not good at. However, this attitude can be damning in the long run.
For a long time, I avoided drawing feet, hands and mechanical devices.
I love figure drawing, but when it came to hands and feet my characters looked like they had bricks for hands, or were victims of a mafia hit.
And I didn’t draw anything such as cars or bionics for years!
Ultimately, it made me less capable as an artist and hindered my progress.
I ended up setting aside a month to tackle each of these different aspects I was avoiding. I found easy to follow tutorials and books and set aside time (and a lot of coffee) to tackle each of these aspects.
Now it wasn’t a walk in the park. The first couple of days my wife would hear an audible groan every time I sat down to try drawing. I felt like an absolute newb. But after I started to get into the flow of things, it became enjoyable as I began to see improvement.
You don't have to set aside a whole month, however, I do recommend spending a dedicated amount of time (such as an entire weekend) tackling your weaknesses.
Find easy to follow drawing tutorials or books around what you want to approve. It is a very constructive and productive way to develop your skills.
All of these practices have their benefits, but honestly, sticking to just one can make you feel drained and uninspired.
Sticking to innate practice can be a lot of fun, however, doing things without a goal can get draining and uninspiring. Over time you will lose your passion and won’t see any practice.
Practicing when you are inspired is exciting, but you can quickly burn out. It can come in bursts, and often inspiration is not enough to see you through an entire project.
Deliberate practice is an awesome way to learn and measurably grow as an artist. It can also be the most draining and disheartening form of practice if that is all you do.All of these types of drawing practices are important. No one is better than the other.
The easiest way to practice is to take on something that uses all three types of practice.
It can be a series of drawings or character designs. Maybe you want to try produce a comic strip, manga or animated short. The purpose is to choose something that requires some form of repetition.
Have you recently learned how to use a new tool or technique you have been itching to put into practice? Is it on a topic that excites you? If drawing dragons or cyberpunk characters from the future inspire you, then that's what you should make your project about.
Make sure the project challenges you in some way. Does it require a skill that you haven’t used before? Or is the standard of achievement required a little higher? Is the project bigger than what you usually do?
If you choose something that you make for yourself which also that challenges you and inspires you, make sure you complete it all the way from the beginning to the end. When you look back, you can see the progress you've made.
How well you improve with practice will depend on some factors such as how often you practice and the type of feedback that is available.
If you do not receive feedback, either from an instructor or from self-correction, practice can be ineffective, or detrimental to your learning. Bad habits can start to creep in.
To combat this, undertake a paid course where an experienced instructor can provide corrections, or post your work up online for the specific purpose of receiving constructive feedback.
If you do not practice enough, you can often forget what was learned. Consistency will reinforce what you have learned, so be sure to create a habit.
It is better to spend 1 hour each day drawing than to spend 7 hours drawing in one huge chunk on the weekend.
Everyone is at a different level, and some people just naturally improve on a particular activity quicker than others. Keep in mind, for every great picture you see of other artists; there are 1000 failures that you don't get to see.
The only person you have to be better than is your past self.
The key to success is the ability not to give up. Often you will feel impatient with your drawing. Don't expect results straight away. Improvement is a slow and gradual process. You can't be an Olympic level gymnast with a week of training, so don't expect to be a master at drawing after a few days.
For most artists, it can take years of rigorous practice and commitment to achieve a level of mastery.
Practice is a process. Stick with it and enjoy the process.
Drawing can be a great experience. The act of picking up a pencil and practicing is you willing to confront yourself and improve.
Congratulations, you have already won. The fruits of your victory will come in time.
By taking on these different ways of practicing, and taking on the exercises, you will see your abilities improve in leaps and bounds.
Pay attention to what works for you and what doesn't, then relax (don't judge yourself) and try again.
Be patient and be proud that you have the courage to practice.
So, how do you practice? What have you found helps you refine and improve? Let us know in the comment section below.
There is no doubt Zombies have taken the world by storm. Now, I'm not talking about a zombie apocalypse (any day now, I'm sure of it). The undead has crept into popular culture.
Originally horror a subject, they are now featured in dramas, action movies, science fiction, and other genres.
Zombies are taking over, one brain at a time.
Originally they were dead bodies reanimated through magic and religious rituals. These days, zombies are depicted as a result of a viral outbreak, mental disease or parasitic brain bug.
The ideas are endless! From the cartoonish depictions with their stitched-together face and limbs, to their gory and downright creepy realistic counterparts. There is no shortage of great artwork and inspiration.
Here is a tiny portion of some of the best zombie drawings and concept art I’ve found.
The idea of a zombie apocalypse has become somewhat of an obsession these days.
Google 'zombie apocalypse' and you will over 25 million results including movies, tv shows, games, books, research studies, and even survival guides.
This idea has captured people's imagination. How would it happen? How would you survive? Would you survive a zombie apocalypse?
Zombie females have definitely been one of the more interesting takes on the undead. You have your standard gory, and creepy zombies, however many drawings have mixed the zombie genre with completely unrelated subject matter to create something unique.
From pin-up girls to brides; these drawings often find a stylized way to explore the undead. It juxtaposed the gory details with something that is usually visually appealing.
The result is some interesting and entertaining pieces of artwork.
To get good at drawing zombies, you have to get good at drawing human anatomy. There is no doubt, to draw a skeleton, you will need to know what it looks like.
From bones to muscles, understanding and drawing the human body will help you create a believable and dynamic zombie.
When you start to deconstruct the body, this knowledge will help you put the right organs in the right place.
Below is a great video by Proko as he takes you through his process of drawing a zombie.
He also has an excellent course on anatomy. (Gore free for those with sensitive stomachs)
For this next section, I'm going to assume you have a stomach for a bit of blood and gore. If you don't, just stick to the above...you'll be fine.
With any genre, working from reference can vastly improve the realism and believability of an illustration. For this reason, developing a visual library is important.
Find images of injuries, cuts, and how the body reacts to damage. Study bruising and images where there has been a lack of blood supply. What does pale dead skin look like? What does fresh blood look like? What color is it ten days later?
(Yep, I told you this section isn't for squeamish people.)
Study skin diseases, sores, and wounds. What does a wart look like? How would a giant pimple look oozing puss? Study photos of people with older skin, who are pale and unhealthy.
These might not be the most pleasant things to look at (and people might think you are a psychopath) but it will stimulate ideas and help you create more believable zombies.
What fascinates you about the zombie genre? What tips do you have when drawing?
Short note: There are so many amazing artists out there, that we have had to divide this post.
Instead of having one mammoth post with over 100 images, we have divided it up into guys and girls. Below we have included all our favorite male cyberpunk character concepts.
Cyberpunk is so full of depth and complex characters. The contrast of futuristic tech with the grungy underbelly of society, common in Cyberpunk artwork, is visually spectacular.
It's no wonder it is becoming more and more popular.
Are you wondering how you can create a believable and exciting character?
Below we have listed our favorite cyberpunk character concepts.
From hackers to assassins, detectives and gang members, each artist has created their cyberpunk character with a unique flair and personality.
I've also broken down common patterns in the cyberpunk genre, and what you can practice to improve your character design skills.
Cyberpunk is a sub-genre of science fiction. It focuses on the people living on the edge of a futuristic society.
Cyberpunk isn’t about your clean-cut space operas; it is about the people who live on the outskirts of a futuristic society.
Often Cyberpunk is set in a future dystopian society. Many of the themes are grungy and often show the breakdown of modern society, corruption, and social upheaval.
Each of the characters shown below has a unique attitude and style. Cyberpunk characters are often anti-authoritarian, highly technical, occasional hackers, just doing their own thing.
Blade Runner is a good example of Cyberpunk in popular media.
Set in Los Angeles in the future, it juxtaposes the futuristic neo-lit city, with the dirt and grime of the back alleyways. It explores how the people of this underworld, live and survive while living on the edge of society.
Often the themes of Cyberpunk are about the people, their relationships and the things they are dealing with, rather that the vast space operas associated with Sci-Fi.
Classic Cyberpunk characters are often alien loners who lived on the edge of society in a moment of technological change. It is common for them to have radical body modifications such as robotic arms or legs and other cyber enhancements.
Without further ado, check out these great artworks below.
Looking at these images, it can be intimidating, particularly if you have never drawn one of these characters before.
So what can we take on to create a dynamic character that is believable and oozes personality?
Here are a couple of things I can see that would help. If you have any more tips, feel free to share them in the comments section below.
With any character design, having a solid understanding of the human figure and anatomy is essential to creating a convincing character.
Practice drawing dynamic poses and gestures. This will give you the opportunity to create a character that displays their own personality through the way they hold themselves, and the movement that is captured at that moment.
Part of that is understanding weight and form.
For example, if you have a guy with a massive cybernetic enhancement that replaces his right arm, that's going to have some weight to it.
Instead of his weight being centered, it will be more towards his right side. This would impact the way he holds himself and moves.
Practicing the human form, weight and anatomy will help you create a believable character, no matter what the genre.
Understanding the human form is a essential with any character concept.
However, in cyberpunk, it is about the integration of technology and how technology looks.
Look around your house and see what technology you can draw. It could be your mobile phone, your computer, or your drawing tablet.
Draw these devices and develop your understanding of how mechanical devices look. Now, use your imaginations and think how these devices might look in 10, 50 or 100 years time. Explore and draw how you think that might look.
Then bring it together with your understanding of the human figure. What would those items look like when integrated with people? What would be different in the way people interact with them?
Play with those ideas.
Regarding robotic limbs, once you have that understanding of anatomy, you can play around and consider what that limb might look like if it was made of metal or plastic. Ask yourself 'What part of the body moves and how would a mechanic limb function in order to be a believable substitute?'
It's no secret that cyberpunk characters have a distinct style.
These individuals are often on the edge of society in a sci-fi universe. To gain inspiration, look at the subcultures on the edges of our society today.
It could be the punk scene, trance scene, goths; these people subcultures in our larger cultures. They could be rebelling against something, or have their unique forms of self-expression.
Use these styles as inspiration when exploring your characters look.
Adapt these styles to what they might look like in 100 years time.
Alternatively, look back in time. Fashion works in cycles. What would fashion from the 1800s or 1920s look like if it was set 100 years in the future? What would they look like if they were set in a science fiction universe?
Then the trick is to bring it all together.
Once you have played with the above ideas, you can bring it together and create a cool cyberpunk guy or cool.
The trick is to avoid any over elaborate imagery.
Cyberpunk is a pretty crazy type of genre. You have complex human characters, combined with futuristic tech, intricate interfaces and all set in a backdrop of a gritty dystopian world.
Striking a balance between creating a compelling scene and character is key (easier said than done). It's about creating a balance between all this complexity and keeping it simple enough not to be overwhelming.
Composing any character takes practice (I’m still learning myself). But taking the above images as inspiration and play with the different ideas mentioned, you are going to have a lot of fun creating a character.
If you have any further inspiration, ideas or images that would be cool to share, put it in the comment section below.
Looking for inspiration and ideas? Maybe you want to try something new?
Aliens are always fun to draw. There is no shortage of crazy stuff out there. But, sometimes it's always fun to play with something a little more 'human.'
So, grab your pencil. Pull out a fresh piece of paper.
Let's explore how can we take the human form and transform it in a way to make it look believable yet completely alien to us.
And that's what some of these humanoid alien concept artists have created with these works. Each artwork has it's own character and flavor. Many are cool, fun and some are downright creepy.
(Personally, I love the alien characters that could pass as everyday 'people' from a completely different alien race.)
Check out each awesome humanoid alien concept art below.
As I was looking through these images, I asked myself "how do these artists do it? Where to they get their inspiration from?"
Obviously, you can get inspiration from other artists, however, what each artist has shown is a great understanding of the fundamentals of figure drawing.
A common pattern with many of these alien concepts is the artist has taken bits and pieces of the human anatomy and distorted it in some way.
They may have elongated the torso, stretched out the limbs, exaggerated certain parts of the body, however, all of them are based on the human form.
From their understanding of human anatomy, they can create something that is believable as well as foreign.
As observers, we look at their character design and understand that it could work because the artists have a solid grasp of anatomy and movement.
They understand what looks natural and believable and what just looks out of place.
Many times they may have changed the length of a limb; however, they have kept the anatomical structure, to make it believable.
These artists have been inspired by other lifeforms and incorporated them into their art.
Many artists have mixed traits of other animals and even plants, with the human form to create something new.
Many of the alien concepts above are inspired by mammals, reptiles, and even jellyfish!
They have gone to the weirdest animals on earth and asked themselves “how can I create and mix it with my understanding of the human form and create something alien yet believable?”
How can you develop your skills and draw believable human-like aliens?
Practice the human form. Understand the anatomy and how it works.
Then play with it. Stretch those arms. Give those finger lengths. By understanding the human body.
Also, combine your understanding of the human body, with traits of different animals. You can find some weird and inspiring creatures just by searching on the web.
Download the high-resolution copies of the images above and study each artwork. What did they change? What did they keep? What did they add? What proportions are different? Once you have looked at it, try it for yourself.
My favorite is the designs by Nikolas Pascal. He has used photos from a clothing catalog and put alien heads on the human bodies. It looks awesome!
And it works. These aliens look like teens from an alien race, just doing their everyday thing. It's fun, and it's exciting. It comes from understanding how everything works and playing with it.
So what did you love above about these humanoid aliens? What have you discovered playing with these ideas? Leave a comment below.
I love figure drawing, but I’m sure you will agree with me when I say
Figure drawing is arguably one of the most difficult subjects you can take on as an artist.
However, the skills you gain from drawing the human body can be applied throughout many other forms of art.
Below, I have put together a collection of amazing figure drawings from both well-known masters and undiscovered talent around the internet.
At the end of the article, I've also included some great tools, tips, and resources to help you improve your skills at drawing the human figure.
In essence, figure drawing is capturing the human form. It’s observing and drawing the shapes, posture and anatomy of the human body.
To be blunt, you are sitting down and drawing people.
Sounds easy, right? Not so.
It is about refining your attention to detail and training your hand to draw what your brain sees.
You are looking at a figure, and capturing their gesture, the light, and shadows on the body. You are searching for the details that give an expression or convey an emotion.
You can spend hours on a single figure drawing, or you can do a series of quick sketches to capture an imprint of the person’s gesture.
A drawing can be highly detailed and anatomically correct (Figure Study), or a series of quick, loosely drawn images that capture an expression, and the flow of the body (Gesture Drawings).
Continue below to see some excellent examples of figure drawing.
Life drawing often includes studies of nude models. The following images may be inappropriate for work or school. If you want to get a copy of the images to study later, click here and I will email them to you.
Life drawing is when you draw from observation from a live model.
The model can either be clothed or not clothed. Many people prefer minimal clothing to study and draw the human anatomy.
The benefit of life drawing over a picture, is you don’t have the distortion of the camera impacting what you see.
In real life, a model is right there allowing you to develop the skillset to draw an object without relying on a still image.
A life drawing can be a complete work of art, or it can be a study of the human body.
If you have the opportunity, seek out your local life drawing class. Regularly drawing from life is an excellent practice to take on.
Gesture drawing is a type of figure drawing aimed at quickly capturing the gesture of the human body (Hence the name).
A gesture drawing is often quick sketches laying out the form, actions, and pose of a model. This can be done with a photo reference or with a live model.
The time spent on each pose can range from 1 minute, 2 minutes, 5 minutes, to 20 minutes. The aim is to capture what you can in that time.
For shorter periods, it can often be a series of lines to capture the flow of the model. Typically, it involves and artists drawing a series of poses in a short amount of time.
Gesture drawing can often be used as a warm up before a longer life drawing session. It is unquestionably a skill to cultivate.
What I love about quick sketching, is you don't even have to go to a studio or have an image in front of you. It's something you can do anywhere.
Sitting at a café, waiting for your bus. You can use these opportunities to quick sketch actions and gestures people present to you at that moment.
Whenever there is a moment in time that enables to capture a person's expression, it's an awesome opportunity to practice your gesture drawing skills.
Get out of the house, get away from the screen and get out into reality.
It can be a pleasant exercise to do with friends. Go out have a cup of coffee and draw the people and world around you.
The primary purpose of figure drawing is to facilitate the study of the human form in motion. People should be able to look at it and articulate what the figure is trying to do.
Can you see whether the model is running, twisting, grab something up higher, or swinging a bat?
Gesture drawing not only helps capture a motion in time but also the expression of emotion. Does the pose you have drawn capture the emotion present?
This quick sketch of someone's gesture is an excellent method of training your hand to capture what the brain already see. It is different to figure study which is done over a longer period.
A figure study is a drawing or painting, of a human body, made usually over a longer period of time for the purpose of studying the human form.
This could be capturing the anatomy of the entire body or a part of the body.
It can be an exploration of how light reflects of particular muscle groups. Or it could be how the body looks when it is held in a particular form. What you choose to study is up to you.
Figure studies are often made in preparation for a more composed and completed work.
By preference, figure studies are usually done with a live model. However, you can also use images a reference. If you want a challenge you can go off your imagination and memory.
Reference models can be clothed; however, many artists prefer nude models so they can accurately capture the anatomy of the figure.
Nude is preferred as it allows the student to see the muscle groups. They aren’t hindered by clothing or fabric.
It's no secret; practice is the key to drawing figures.
You aren’t going to create a masterpiece in you first, second or even third sitting.
I highly recommend going and trying it your local life drawing class.
Every life drawing class I’ve been to has been super friendly and welcoming. All you need is your sketchbook and pencil.
If you don’t want to go to a life drawing class, or there is not one available in your town, then there are plenty of websites that provide high-quality images to use as a reference. Many come with some great tools to help you practice.
They also have free to use drawing tools, that allows you to set a timer. Perfect for quick sketching and gesture drawing.
If you want to take it a step further, New Masters Academy has over 10,000+ high-quality images with thousands of different poses and models.
It also has a fantastic 3D content program that allows you to pick a 3D model, rotate it, and adjust the lighting to where you want it. It's excellent if you want to practice figure drawing with a light source coming in from a particular angle.
It is a paid resource; however, it is awesome if you need a reference for a specific pose with a specific light source.
If you are drawing a scene, and your character is in a particular pose, you will likely be able to find that pose in their library, and then move the lighting to where you need it. You will then have a great high-quality reference to go from when you are completing your piece.
My attempt at figure drawing
There are thousands of free and paid resources out there.
My favourite is Proko’s figure drawing bundle. He has created a great collection of easy to follow step-by-step tutorials that will accelerate your figure drawing skills.
If you are thinking of signing up to New Master Academy’s image library and 3D content then for a few dollars more you can also access their video library of amazing tutorials by some of the world's top artists.
While they don't go into as much detail as Proko or New Masters Academy, they still an awesome resource for beginners.
Figure drawing is an incredible skill to have. There is always something further you can delve into, master, and experiment with.
No matter how many times you draw the human figure, there is always something new to discover, try and explore.
Got any tips and tricks when it comes to figure drawing? What do you love about it? Share in the comment below.
Cyberpunk is notorious for some badass women. They’re strong, charismatic, and they are not afraid to dominate the competition.
Don’t cross them; these cyberpunk girls can kick your ass.
Below, we have found some of the best female cyberpunk character designs on the internet. I've also included some ideas you can take on to create your own awesome cyberpunk girl.
Cyberpunk is a subgenre of Science Fiction. It's set in the future, but it is more along the ideas of a "High tech, low life."
These girls are in a futuristic environment, but are more the grungy subcultures, hanging out in the underbelly of a future world.
They are the hackers, the gangsters, the people not afraid to get down and dirty.
Common attributes of Cyberpunk is the advanced technological and scientific advances such as cybernetics, cyborgs, and robotics. However, this advanced technology is juxtaposed with the breakdown of society.
Often the typical cyberpunk character is the alienated loner, living on the fringes of society, often with a modification of the human body.
Women in cyberpunk are not your usual damsels in distress. They are out on the front lines, kicking ass, and giving the men a run for their money.
The cyberpunk genre is full of anti-heroes, and the women are no different. They are complex, tough, often scary, but they often have a vulnerability about them. They are not afraid to take charge.
There are never two of the same kind of female characters.
Check out these impressive examples of cyberpunk girls shown below.
Some of these images are incredibly dynamic. There is a sense of flow and movement. So how did they do it?
I've listed what I can see you can take on to improve your cyberpunk character designs. If you have other tips and ideas, feel free to share them in the comments below.
To capture the essence of a character, understanding the human figure and how it moves and expresses itself is key to creating believable and expressive cyberpunk characters.
Figure drawing is essential for anyone wanting to develop their character design skills.
Play with dynamic poses and gestures. Looks at the flow and composition of the images above, to get an understanding of how it starts to work.
What are the common direction and lines in the composition that make each piece stand out?
If you are looking for ideas, study modern day subcultures for inspiration.
Many of the images are inspired by the punk, trance, gothic and music subcultures. Look at how they dress. What type of hair styles do these people have?
Cyberpunk is very much about a subculture of people on the edge of society in a science fiction universe.
By looking at those subcultures on the edge of our current modern society, you can start to image what this group of people might look like in 10, 50, 100 years time.
Look around your room and take note of all the technology you see. Your phone, your laptop, maybe your drawing tablet. Ask yourself, 'what would these things look like in 10, 50, 100 years time?'
Draw these items that you use every day. Draw them as they are now, and understand their shape, functionality, and form. Then imagine what they would look like in the future, and sketch them.
Look at how this technology could then be integrated to be part of the human body and draw them once again.
Even though you may have practiced poses, gestures and dynamic drawing, develop your understanding of human anatomy.
Cyborgs and mechanic limbs are a common attribute in cyberpunk. By understanding how anatomy works and how they human body moves, you can use this knowledge and adapt it when creating these cybernetic enhancements.
What muscles create what movement? When you understand these dynamics, you can see how machinery could integrate or replace a part of a body.
For example, how could I have something to replace the upper arm? When I recreate a mechanical arm, what's going to take the place of the bicep? Can the bicep be armored, and the workings hidden underneath? What would it look like if limbs were made of metal and plastic, instead of muscle and bone.
Add these ideas to your drawing practice, play, put them together and see what comes out of it. Don’t be afraid to try random things - they might just create something awesome!